I was reading the discussions section on the Entropy Technic page and came across a lot of feedback from people wanting bug fixes, an update and a public server for Entropy.
Although Dev_ill and I have been working on a new version of Glixyl’s Revenge based on Minecraft 1.7.X+, we have gotten stuck waiting for some mods to update to 1.7.10. We decided that an update for Entropy wouldn’t be too hard now on MC1.6.4, so we decided to work on a new Entropy that is already turning out to be quite polished and stable on our test server; soon ready for final testing and production.
We call this new version ENTROPY: INVASION. Here is some footage of testing in both single player and on our private server. Dev_ill and I will do a little Let’s Play as well and will be looking for people to help us play test before releasing this new version in mid-September. We are also contemplating running our own private server for Entropy, which will most likely be hard-coded into the launcher for go-live.
Link to Glixyl’s Technic Page, where you can download the client and servers. If you like the mod packs, please +1 them on their respective Technic pages.
Dev_ill and I just released the new version of Beautiful, Deadly last night. Here is some gameplay footage highlighting some of the features including different shaders, mods and landscapes of this newly updated mod pack.
Think of Beautiful, Deadly as the magical equivalent of our Entropy mod pack. I liked what we accomplished with Entropy and wanted to do something similar with a fantasy genre that wasn’t too focused on machines and science; but nature and magic. The world in some ways is more hostile than it was in Entropy, especially dealing with nature.
The textures are default Minecraft 16x, but with Better Foliage mods that make the vegetation more realistic looking; especially if you use shaders.
A word of warning on performance. My mod packs typically require a decent gaming machine to have a enjoyable experience that is lag free. I focus on content and eye candy for players who are looking for a special Minecraft experience that is meant to impress the casual observer; perhaps getting them interested in playing Minecraft in the process.
Animated Player – iChun
Better Dungeons (Chocolate)
NEI / Chickencode
Craftable Horse Armor and Saddles
Crossbow Mod 2
DrZhark’s Magic Carpet
Mob Amputation – iChun
Mob Dismemberment – iChun
Opis / Dynamic Map Writer
Mr. Crayfish’s Furniture Mod
Small boats mod
Localized Weather and Storms Mod
SHADERS: Custom Lite and Ultra shaders for MacOS, Windows and Linux are available via the video settings->shaders from the options menu. Hybrid shaders/animated textures with god rays, waving water/reflections and more.
There are a few different ways to use the new graphics and tune them to your system specifications. All combinations will work on MacOS, Windows and Linux; if you have a fast enough graphics card to render them that is. I have designed this mod pack to give the users a variety of graphics settings which cover a variety of computer types. Shaders look best above ground or with the use of light sources such as torches).
**To play this mod pack, you should allocate at least 1.5GB of RAM to Technic Launcher, otherwise you won’t be able to load the nether in single player. To do this open the Technic Launcher and click the gear icon on the upper right of the Technic Launcher screen. Allocate 1.5GB of RAM within the Launcher Options screen.
*To use shaders you should allocate 2GB of RAM or more. Read the shaders information at the bottom of the page for more information.
A few months ago I pre-ordered an Oculus Rift DK2 (development kit 2), which is the newest version of a virtual reality system that includes 1080p OLED @75Hz and head tracking. It arrived a few days ago and I have been spending some time playing with some of the demos out there. By far, the most fun I have had with the DK2 is playing and modding Minecraft to make Minecrift as awesome of an experience as possible.
Playing Minecraft on the Oculus Rift DK2 with its improved latency and graphics was very fun and felt like I was experiencing the game again for the first time. For only 350 US dollars, the DK2 contains some very impressive hardware.
Although it isn’t official, there is a DK2 beta version of Minecrift for Minecraft 1.6.4 which supports forge mods. The limitations of modding for the Oculus Rift is that any mod which uses EntityRenderer will not work. You also need to run Minecrift in Rift extended mode.
TIP: While calibrating the start screen in Minecrift, look up/down/left/right– before looking forward and hitting spacebar.
Here are some video samples from my Minecrift on Oculus Rift DK2 modding experience:
I will be releasing a new version of Beautiful, Deadly within the next few days that will feature many updates and the addition of various mods. Localized weather per player has been added, with particle clouds, storms, typhoons and tornadoes. Block physics are optimized and perform better. Drawbridges and other mechanical features have been included with this release as well.
The performance and graphics quality are much improved as you will see in this video:
I will update this post within the next day or two when I it is released to the public.
UPDATE 17MAY2014 – After leaving the voting open for a few weeks, we will begin work on a new Glixyl’s Revenge. Thanks for those who have provided feedback for the mod list for Revenge so far, but please comment if you wish to have something special considered for inclusion into the new Revenge!
Yesterday I released the new version of Beautiful, Deadly on Technic at http://www.technicpack.net/modpack/details/devills-adventure.87338 It also contains many updates, water plants and other nice touches I think you will like.
It contains shaders, post-processing effects and over 100 animated textures on MacOS, Linux and Windows. You need to have Java 7 installed and a legal copy of Minecraft to play it.
For those of you who are familiar with Dev_ill and my mod packs over the last few years, I have some questions about what you would like to see us work on next.
Entropy – I am thinking of updating this mod pack to Minecraft version 1.6.4 (from 1.5.2), but to do that the physics will change and operate more like they do in Beautiful, Deadly. It will add sanity, sleep deprivation, air quality on Earth, thirst and the other aspects contained within Beautiful, Deadly; but have all the chaos/disaster/space horror aspects of Entropy instead of the magic and landscape of Beautiful, Deadly. It represent a nice update to Flans Mod, Galacticraft (adding some more planets), changes to Universal Electricity, better Aliens vs Predator, etc. Updating to 1.6.4 will most likely break existing 1.5.2 maps though. Click to go to Entropy page on Technic> http://www.technicpack.net/modpack/details/entropy-by-glixyl.72573
Beautiful, Deadly – It would be possible to add more ‘low tech’ mods to Beautiful, Deadly to make it more like later versions of AdventureTech, but I need to be careful because I don’t want too many problems with the block physics.
Revenge – I was also thinking of a new twist on my Revenge mod pack series, but will simply call it Revenge most likely; it would have a lot of mods with some ‘special stuff’. It would be a Minecraft 1.7.2+ pack most likely. I could start working on that with 1.7.2 and improve as more mods are updated. Revenge II client and server download is at> http://www.technicpack.net/modpack/details/glixyls-revenge-ii.77097
What would you prefer?
Client and Server for Beautiful, Deadly version 017 is released to Technic. Download>> the client and server with custom shaders for MacOS, Windows and Linux here.
A shader and post processing release of Beautiful, Deadly is now released with over 100 animated textures. will be a minor feature update to physics and sanity as well. There are a few different ways to use the new graphics and tune them to your system specifications. All combinations work on MacOS, Windows and Linux; if you have a fast enough graphics card to render them that is. I have designed this mod pack to give the users a variety of graphics settings which cover a variety of computer types. (shaders look best above ground or with the use of light sources such as torches).
Option 1: Old/Slow Computer or Laptop
Advanced OpenGL = on, ResourcePack = Default, Graphics = Fast
Option 2: Desktop or Laptop with a dedicated video card
Advanced OpenGL = on, ResourcePack = BlockHybrid, Graphics = Fancy (setting to fancy enables waving leaves and other cool textures without the need for shaders)
Option 3: Powerful Desktop or Laptop such as recent MacBook Pro or Republic of Gamers
Advanced OpenGL = off, ResourcePack = BlockHybrid, Shaders = ‘meeps’ or ‘meepsultra’ (I needed to modify the shader files to be compatible with the other mods I am using), Graphics = Fast or Fancy (fancy enables best lighting, waving objects, etc. but is very resource intensive.) This setting is shown on my MacBook Pro in the screenshot below.